Adventure Time

“Destiny” Review

Original Airdate: September 14, 2023

Written & Storyboarded by: Jacob Winkler, Sonja von Marensdorff, Hanna K. Nyström & Anna Syvertsson

One of the promises of Fionna and Cake that I was perhaps the most skeptical about was the incorporation of multiverse elements. The multiverse has become a staple of pop culture in recent years and it’s growing a bit tiresome seeing every genre of content trying to adopt it for storytelling opportunities. It’s easy to see the appeal of the concept, because it does allow for generally limitless storytelling that doesn’t have to be grounded in any sense of logic or reality. But in most examples, it’s utilized for gimmicks more than anything. Even in stuff I like, such as the Spider-Verse movies, it’s a concept that very easily defaults to cameo opportunities from other parts of the franchise or absurdist additions that don’t really add anything outside of being comical. I didn’t want Fionna and Cake to default to hopping from one world to next, visiting a Steven Universe world or meeting a Lego version of Finn. However, it isn’t entirely fair to harp on Adventure Time for necessarily jumping on the bandwagon when the multiverse was apart of its lore far before it became a hot topic – they even beat Rick & Morty to the punch! It’s additionally very reassuring that they incorporate it into Fionna and Cake in a way that feels very meaningful and is actually one of the stronger elements of the season as a whole.


The cold open for Destiny is pretty cool. I like how much Farmworld Finn’s presence is set up in this one. Farmworld prior to the ruling of “The Snowman” felt like an early modern countryside of simple folk that didn’t interact with supernatural elements at all. This beginning paints a similar reality, with the implication that the citizens remained skeptical and on the opposing side of magic, only now it’s evolved into a dystopian, anarchistic landscape. More on that in a bit.

Jumping right into where last episode left off, Simon reveals his plans to help make Fionna and Cake’s world magic again by finding the crown and performing the GOLB ritual once more. It’s clear to see that the events of last episode have put Simon in a state of rejection of his own self, as he seems no longer willing to accept his current place in life. Once again channeling into the themes of addiction, Simon craves his previous life being under the power of the crown, even if it means that he’ll be out of his mind. At least he’ll be numb to whatever pain he’s currently experiencing and won’t have to deal with his issues on a conscious level. Simon justifying using the crown to save Fionna and Cake also isn’t that different from how he used the crown to save Marceline. I have a feeling that, more than just Simon’s own nobility, the power of the crown is tempting enough for Simon that he’s able to make those justifications. Of course, he would never use it if it meant Marceline would be in any real danger, hence him leaving her at the beginning of Everything Stays, but he’s willing to take those chances most of the time because he’s allured to its magic abilities. The same can be said here – with how much he feels purposeless in his own skin, it’s not hard to reel him back in. Even though he knows it’s bad for him and that it will completely change him as a person, it’s a reality he’s willing to accept because at least it will benefit the lives of others. It’s a noble act in theory, but does have a layer of self-centeredness behind it. Simon’s not really thinking about the lives he may hurt if he does start using the crown again, including Marceline, who would end up being left in the dark to a decision being made behind the scenes. Nor is he really thinking about the other lives it would impact in Fionna and Cake’s world, something that Fionna herself is guilty of.


I like all the continued banter between Fionna, Cake and Simon. I mentioned before, but I’m a sucker for all of the cat gags this season has churned out, and Cake bringing Fionna the dead mouse thinking that she loves it is right up my alley. Fionna and Simon’s relationship becomes a lot more fun with Destiny as well. They didn’t really get a ton of time to work off of each other last episode because so much was being thrown at the viewer, so seeing them both work off of each other was nice. I like how she kinda treats Simon like a cringey stepdad that doesn’t understand social cues. Like when he won’t shut the fuck up about Greek mythology at a stranger’s dinner table and Fionna comes back at him with, “dude, what are you talking about?” Simon gets his own bit of sass in though, when Fionna mistakes him for a doctor. He’s an antiquarian, dammit! It’s all fun stuff, and appreciate any time the episode takes to slow it down a bit. There’s some nice moments where Fionna and Cake also banter around at the beginning while looking for loot to steal. The slow pacing of the season up to this point has kind of felt drawn out, but I like that we do get these small moments to breathe in the midst of the ball rolling. Helps it stay with that Adventure Time feel. Oh yeah, also, Scarab’s back again! He does some stuff in this one, but it’s mostly not noteworthy. A bunch of people online were all horned up over his human design, which was fine. He also tinkers around with Prismo’s Time Room and I like the oozing, pink plasma that seems to control synthetic channels to the multiverse. That’s pretty much all I have to say about Scarab in this episode.

The exploration of the Mad Max evolved Farmworld is a blast. I love the designs of the citizens, mostly based on concept art by Michael DeForge, Steve Wolfhard and Delfina Pérez Adán, who previously provided animation work for Distant Lands. I also like all the bits of absurdity sprinkled in; the longshot of the boy on stilts stealing the tire for the car that merges with a much larger vehicle was great, and I like how there’s bits like the chicken man that don’t even make sense in-universe. Like, what got him into this position? Also, this is the first time I’m realizing that the human who notices Cake’s powers is a Farmworld version of Chet! That’s gotta be the most casually sprinkled in cameo of the season. Though, with every episode, I feel like there’s another one that I missed, so we’ll see if I’m still saying that by the end of it. We’re soon reintroduced into The Destiny Gang, whom I was delighted to see again! They really don’t get too much to do that’s funny or interesting and mostly just drive forward the conflict of the episode, though they get a few funny lines in, namely, “he died doing what he loved – trying to ride alligator like horse!”


Most of the episode is more focused on Big Destiny’s kin, introducing us to Little Destiny, who probably has the only design I don’t like out of these gaggle of characters. I dunno, whenever Adventure Time constructs characters using more realistic anatomy and detailed facial features it doesn’t really work a whole lot for me. It kinda reminds me of that lamp from Friends Forever – I think it’s the pronounced lips more than anything. In general, I’m not too captivated by Little Destiny’s role in the episode and her connection to a certain blonde boy, who we’re introduced to shortly after this season’s umpteenth Choose Goose appearance thus far. We’re also treated to a weird little jab from Big Destiny’s other child about wanting to cut Fionna’s nose off, but somebody beating him to the punch. Is this factoring in that dumb theory Pen Ward himself had early on in the series about Ooo’s humans being mutated by having no nose and beaded eyes?? Adam was a pretty vocal critic of this theory back on the commentary of the early seasons, so it might have been a nod to that little debacle. Or even just implying that Farmworld citizens have big ass noses in general.

The aforementioned blonde boy leads our crew to what is believed to be Farmworld Simon, but we get something so much more beautiful: Repressed Adult Farmer Finn™!! This is where my inner fanboy is able to come out and thrive – I LOVE this version of Finn. Going back to my first statement about how the season utilizes the multiverse to the best of its abilities, I like how much ongoing commitment there is to showing that these versions of the main characters essentially are the main characters, just under a different set of circumstances. It’s kind of playing off of what the original series did with Fern, who was just a carbon copy of Finn that was launched in an entirely different direction because of situational experiences. Only this seems to play around with the idea that the nature of our characters is relatively the same throughout each universe, but the nurturing differs almost entirely. Farmworld Finn was given a second chance by Prismo at the end of Crossover, but it’s clear that this wasn’t necessarily a happy ending for him. The impact of the crown left him with psychological scars, as the Finn we see here is far from the almost cluelessly joyful Finn we saw only episodes earlier.


Even outside of a psychological perspective, Farmworld Finn has appears to have chosen (or fallen into) a more traditional path by having lots of children and playing the role of a strong, stoic provider. Lots of people have noted that the 12 or so year time skip would mean that Finn had to have gotten someone pregnant when he was 16 or 17. I don’t think this is that crazy for a world that seems riddled in early modern culture and on top of that, we already know Finn is a horny devil. This is true across every part of the multiverse, especially when he has a dose of trauma under his belt. But yeah, I love his design and all his dialogue is crafted so perfectly. He gets to throw out great antiquated lines like, “I don’t truck with magic,” and, “be gone at first light.” It also can’t be understated how great Jeremy Shada’s performance is – I almost didn’t recognize him at first! Having Shada deepen his voice to sound gruffer is something that could easily feel forced but I think he pulls it off tremendously. He’s old enough at this point that he can channel more baritone inflections without it feeling beyond his scope. When he snaps at Simon for wanting to seek out the crown, the anger in his voice is really felt. And even beyond a speaking role, FW Finn has some really great silent moments where you truly get to experience his life in a nutshell; I love the way he notices how concerned his children are after he lashes out and quickly collects himself to not upset them further, and later when he quietly stares into the fireplace, troubled by the insanity of his past. It’s both a great way to help explore his trauma while also tying back into the delusions that Simon is convincing himself of. Though Ice King probably never brought a level of damage akin to what “The Snowman” did, the impact of the crown and the general madness that it causes is played with a level of absoluteness here, in a way the season would continue to support.

Speaking of Finn’s kids, the names “Jay” and “Bonnie” return after being introduced in Puhoy! This was a nice little detail that may even build on the concept that the Pillow World was, indeed, part of the multiverse. It makes me wonder just how many instances there are in the series where the potential of a wormhole opening is implied – I think Puhoy is a key-in for the most notable example. Farmworld Bonnie is especially cute, which also makes me wonder if there is a Farmworld equivalent to Bubblegum. I like to think that there may not be, or if there is, Finn may have never even crossed paths with her. Finn just named his child that because somewhere in his being he knew he liked that name, which is a concept I think is neat. He also has a gaggle of additional unnamed children, some of which possess features similar to Huntress Wizard’s human forms seen throughout the season (green eyes, red hair). I don’t know how down I am with the continued exploration of Finn and HW’s relationship to the point where she is his soulmate across multiple universes. I liked how the show ended not really focusing on who Finn “ended up” with, because having him settle down at 17 always felt a lil weird. I guess if I really want to tie up the continuity I established with FW Finn getting a girl pregnant at an early age, maybe he met up with her in a similar way to their Ooo counterparts’ meeting in Flute Spell, only they actually consummated it. I guess her role as Finn’s wife is still up in the air because she seemingly passed away in Farmworld, but I think the hints speak for themselves. Even with how much Farmworld Finn has lost, it’s sweet that FW Jake is still kicking. I have no idea how this ancient pooch has lasted so long – it’s possible that Finn got him later on in his childhood as opposed to having him early on, so he’d be around 15 or so now. I think he probably just lives a chill ass countryside life and gets fed well with lots of pets, which is enough to make my god damn heart melt.


Jay is the most prominent of the Mertens family in this episode, and I’m mostly lukewarm on his presence. He’s involved in this star-crossed lovers’ romance with Little Destiny, which I guess adds a level of stakes for the episode? I dunno, I feel like they already had a decent amount of tension going with the fact that they have the Destiny Gang wanting to abolish magic and Scarab after them at the same time. I’m not really sure how their relationship adds to the episode or the season as a whole – I guess they claim their own destiny (no pun intended) in a way that supports what Fionna, Cake, and Simon are also striving for. Still, I don’t find them super engaging as characters and their bits are pretty standard Romeo & Juliet fodder. They even have Cake working off of them by kind of making fun of their whole shtick, but it’s played pretty straight otherwise. Still, it was all worth it to see Farmworld Finn break out a fuckin’ flamethrower arm and set Destiny Gang members on fire. Man does not fuck around! The breakneck pace of the last few minutes are solid: Cake trying to stretch out but still struggling to use her powers is fun; I love Big Destiny’s lashy, perfect eyes when he has his glasses broken; the final confrontation between Scarab and Farmworld Finn is greatly executed, with an impactful curb stomp that had plenty of people questioning whether FW Finn was killed. I don’t really think that’s what they’re going for, but who knows. I feel like the way the rest of the season pans out leaves me believing this probably isn’t the case and it’d be lame as hell if Finn in ANY universe was taken out in such an unceremonious way. This farm boy needs to go down in flames! Also, I didn’t know where else to add this in, but does anyone have any thoughts about Simon mentioning that the crown smells like freshly cut grass? I guess it could just be a throwaway line, but it felt too random to be that. Haven’t seen any theories otherwise, though.

That blabbering aside, I dig Destiny. It works with the multiverse concept to the best of its ability by helping expand the show’s characters beyond just the conditions of Ooo. A looong time ago in my review of Finn the Human, I criticized the episode for not really capturing the spirit of Finn to the best of its abilities, but Destiny makes it pretty clear that… that’s the point. Finn, and all of these characters, are subject to change based on their surrounding environments, leaving us with fragments of the same characters that have their own unique perspective on life. It’s still the soul-shape of Finn in his Farmworld counterpart’s body (that hilariously hushed “math” proves it), but with a lifetime full of different experiences that allowed him to grow in his own unique way. I also enjoy the idea of focusing on one universe per episode as opposed to having them hop from world to world – it allows for the art direction to really thrive when the environment is able to commit to one core theme. And sprinkled in are some solid bits from Simon, Fionna, and Cake, but did you really expect me not to make this entire review centered around Finn at this point? I never claimed to be nonpartisan.


Fionna and Cake brought back a lot of AT veterans for some freelance work, including Charmaine Verhagen! Verhagen co-boarded Wheels and worked on the series as a storyboard revisionist starting around season 8. Verhagen did some concept art for Destiny character designs, but they didn’t end up making it into the actual episode. A shame, because I really like the withered Jakes she whipped up! You can check out her concept art here.

Favorite line: “Now you two should kiss.”

Adventure Time

“Cake the Cat” Review


Original Airdate: September 7, 2023

Written & Storyboarded by: Hanna K. Nyström, Anna Syvertsson, Jacob Winkler, Haewon Lee & Nicole Rodriguez

Cake the Cat follows in the previous two episodes’ method of developing characters that, up to this point, we really didn’t know too too much about. I’d argue that, of the three main characters, the necessity to flesh out Cake beyond what we already know about her from the original F&C episodes feels a bit frivolous. Cake is probably my favorite of the Fionna & Cake bunch up to this point because she was really the only character who immediately set herself apart from her male counterpart; she was sassy, more no-nonsense, and Roz Ryan’s terrific voice presence gave her an immediate sense of charisma. Of course, she also shared some elements of Jake’s personality, mainly that she doesn’t take anything too seriously and is often there to lighten up the mood when things get too heavy. In that sense, she already kind of established herself early on where the rest of the F&C cast of characters were kind of left with fragments of personality and depth that were most left unchecked. So, with that being said, I don’t think spending extra time on giving Cake her own arc in this story is entirely necessary. Of course, she has some nice moments of development throughout the season, but I think what really made her work in these ten episodes is just whenever she just offered moments of comedic relief.


Before gettin’ into Cake stuff, there’s a brief little precursor to the episode I’ll tackle. We see Prismo once more, only this time he’s very clearly depressed. I really like all the small moments of Prismo mourning Jake’s loss – it’s all very understated moments of grief that really paint how much of an impact Jake had on Prismo’s life. And it’s even sadder to wonder just how long this has been going on, though it’s still unclear of when exactly Jake kicked the bucket. The clip of Finn and Jake at the Bird Temple has questionable implications, namely that Finn got the tattoo of his brother before he died. I think that idea is pretty dumb, so my current headcanon is that this must be an alternate universe where Jake survives, but Finn ends up getting the tattoo anyway. I’ve seen the idea thrown around that the tattoo could’ve been the result of Finn losing a bet to Jake, which I think is relatively unsentimental, but I could get behind it if only Finn was super happy about losing said bet. Like, he doesn’t even care, because he’s like, “hey, I get to have my favorite person on my chest forever!” I think that would be pretty sweet. The little sequence itself of their adventure feels similar to the pretty surface-level quest we see at the beginning of Together Again, though it has some neat little additions. I like how the temple itself seems to be partially based on Ghostshrimp’s design for a Bird Temple from the scrapped season one episode The Helmet of Thorogon and the cockatykes on copter-trikes does feel like a very AT-specific concept. Seeing Jakesuit again is also fun, though I feel like it’s reaching the point of oversaturation after appearing pretty recently in Together Again. You can’t just throw the Jakesuit around willy-nilly, it’s for special occasions!

As mentioned, the rest of the episode mainly focuses on Cake exploring Ooo and discovering her own self. It’s a lot of moments that, in my opinion, mostly feel unnecessary to explore. Like, was the exposition of Cake trying different size-altering fruits and acknowledging that she enjoys shapeshifting something that we needed to see happen? Or even her feeling at home with the magic surrounding her, only to be ganged up against by the very beings that made her feel inspired? I feel like most of what is established here can be cooked into Cake obtaining her magical abilities in the following episode without much having been lost. AT often got flack for jamming too much into the span of 11 minute episodes during its original run. While there are definitely instances where that is the case, and there are ways that the added runtime in Fionna and Cake helps stories to flourish, there are instances where these 25 minute episodes tend to overexplain and spend a little too much time trying to set things up. This is of course most noticeable at the beginning of the season, and I really feel like moments from this episode could’ve been baked into the first one, which also was paced a bit awkwardly. Again though, this is coming from someone who was less enthralled by the Fionna and Cake world in general and was more interested in Simon’s plight and the exploration of different Ooo-like worlds. There arguments for keeping this episode the way it is, with how it establishes Cake and Fionna’s relationship and Cake’s feelings of wanting independence from Fionna. Though, I’d argue that this only really leads to incidental drama down the line, so again, I don’t really feel like I personally got much from trying to expand Cake’s character in this great of detail.


The rest of the episode is also pretty middling. I never expected the Marc Maron squirrel to appear again (I kinda just figured he’d be riding that frisbee through the air for all of eternity) but it was nice to see him once more. I think F&C, like Distant Lands, is still kind of struggling to capture the weirdness of the original series, and it’s probably most apparent here. The additional return of the Jim Cummings woodland critters feels like it’d be a prime opportunity for classic AT silliness to shine, but they mostly just show up, get fucked up by Cake (in one of the only instances from the season where I felt the use of blood was a bit gratuitous), and don’t really do anything funny. I’m always down for recapturing the light oddness of Adventure Time, though I feel like this is something the new team is struggling with the most. It’s not without moments that do feel spirituality-aligned; the Squirrel going on about how he involuntarily became an apple salesman one day was great and his boss being irrationally angry with everything she expresses was also fun.

And because I’ve already harped on this in a previous Distant Lands review, I’ll get my whining out of the way now so I don’t harp on it in the future: it still impacts my immersion slightly not having Tim Kiefer composing. Amanda Jones joined the series starting with Obsidian and I just feel like a lot of what she offers up doesn’t always mesh with the series/what Kiefer brought to it. There are so many bits of score in Fionna and Cake that feel kind of generic; the scene where Cake is trying fruits at the market is supplemented by a flute tune that just kind of sounds like typical medieval fare, while Kiefer would always experiment with different sounding instruments, like the dulcimer score heard at the market in Blade of Grass, to support Adventure Time‘s unique and quirky tone. I don’t know if this is really a jab at Jones per se, I think Kiefer was just always so essential to the series in ways that I don’t really see discussed much. Again, I think Jones does an alright job from time to time at capturing the same energy that Kiefer did (I think the theme song for Fionna and Cake itself is particularly great) and I will commend her in the future for times that I think she did knock it out of the park, but I had to get it off my chest at least once so I don’t bitch every time I think the score is ill-fitting.


While on the subject of music, I actually do like Cake’s song in this one! I think it plays out a bit awkwardly in the episode itself, but it is a pretty catchy tune and is actually one of the tracks I find myself humming the most from this season. I quite like Roz Ryan’s singing voice and people may also forget that she was actually on Broadway before getting into film and television. It’s nice that she gets her own song outside of her part in Bad Little Boy, though she deserves just as much praise for that. Oh yeah, and Rainy’s back! She was one of the few recognizable characters from the batch of Ooo residents and apparently she hasn’t aged a day in 15 years or so. I did like how the civilians were all pretty much new designs based around commonplace species from Ooo. I really dig the one tree guy painting portraits that apparently got bored at one point and started painting a house instead. Or maybe that’s just what he sees, I guess.

On the other side of the episode, we see Fionna desperately searching for Cake while Simon continues to lose his mind and attempts once more to summon Betty. Again, it’s more so just moving things along before the ball gets dropped and everything starts moving, but there’s nothing going on that’s particularly of interest. Fionna drinking wine out of a paper bag with Marshall and Ellis P. was fun, but otherwise I didn’t find any of Fionna or Simon’s scenes particularly noteworthy up to her entering Ooo. And with how fast Fionna gets launched into a whole other world and quickly accepts it, I’m shocked that they decided to just kind of tack on this development on at the last minute! I don’t really mind it and I don’t think you have to spend an extended amount of time doing a fish out of water story with her, but with how much the episode takes its sweet time with other things, it’s kind of funny how much Fionna’s introduction is quickly glanced over. She gets some fun moments towards the end – I’ve never related to anything more than when she brushes off her clothes to provide a handful of Cake’s hair, and her just straight up murdering weird creatures around her sets up her longstanding arc of murdering other weird creatures around her throughout the season. It’s cut short when Fionna and Cake are beamed up to Prismo’s and Astrid is left without her hat. I was kind of convinced that Astrid would tag along in this journey and hold a role similar to the Distant Lands sidekick characters, but I’m kind of glad that didn’t end up happening. Astrid is cute, but I think it would probably just overcrowd an already jammed series.


Otherwise, this one is probably the most lukewarm I am for a Fionna and Cake episode. I’m usually fine with letting things breathe a bit, but with such a small amount of episodes for the season, I just feel like a lot of it is kind of padding out setup. Again, nothing against Cake as a character, but I think spending a decent amount of time developing her character in ways that could kind of just be implied feels like there could’ve been some tweaking in terms of how this episode slot is used. The stuff with the squirrel and gang is fine, but isn’t really fun enough either to justify its role in the episode. But generally speaking, it still isn’t bad, it’s just time I felt could’ve been used for something funnier, more insightful, or experiment a bit more with the themes they’re going for. As is, I still think Cake plays a great role in the season, just not from a stance of personal growth.

Also, Minerva gets a small cameo in the human city! There’s actually a full deleted scene from the episode where Minerva interacts a bit more with Cake, which you can see here. I think the additional scene is cute, but I think I’m more happy with the little glimpse/cameo that it was cut down to. The boards for this scene I believe were drawn by Hanna K. Nyström, though feel free to correct me if I am wrong.

Favorite line: “Literally, some apple guy came up to me and said, ‘this will be your life now and it will be a life of loneliness.”

Adventure Time, Animation, Lifestyles

“BMO” Review

BMO

Original Airdate: July 25, 2020

Written & Storyboarded by: Hanna K. Nyström, Iggy Craig, Laura Knetzger, Anna Syvertsson & Adam Muto

Before we start, I wanted to plug a project from my friend, Paul Thomas. Paul has written a really neat account of Adventure Time‘s production history, storytelling mechanics, and its fandom. I also contributed a small portion to the book as an interview piece in the fandom section, under my full name, Eric Stone. Though I haven’t been able to read through it fully yet, it’s a really detailed and packed novel that I think any Adventure Time fan should surely check out. You can read this novel here!

Welp, here we are kiddos! Most fandoms have to wait like, 10 years for new content after an original IP ends, the AT crowd has been blessed with new stuff only two years down the road! The sweet part about this is it probably wasn’t too hard to wrangle up most of the original crew (as of this episode, we have Adam Muto, Hanna K. Nyström, Jack Pendarvis, Andy Ristaino, Benjamin Anders, Anna Syvertsson, Laura Knetzger Michael DeForge, Jesse Balmer, Amber Blade Jones, the Frederator crew, and Tim Kiefer as returning members; correct me if I missed anyone) and the style is able to remain pretty true to the original, with some added upgrades. And for the most part, BMO does manage to capture that AT feel more than I was originally expecting from it.

bmo 1

As a precursor, I’ll mention that it’s good to be back in this role. I truly have missed talking about AT in any capacity, and honestly, it really took new content to get my motivation back again. It is definitely strange to be talking about it in this position – I had reviewed each episode long after their initial airdate. There’s a large community of cartoon reviewers that can probably get to this faster than I can and likely say everything that I would have already said otherwise. That being said, I hope that I continue to add a layer of freshness to these reviews and that there is still a desire for open discussion around this blog and its themes. That aside, let’s get down to the good stuff.

Distant Lands immediately sets itself apart by having a distinct opening that feels slightly alien in comparison to any AT content that we’ve seen prior. Despite its namesake, Distant Lands doesn’t borrow from Adventure Time‘s opening credits much at all. It appears each special will have its own unique opening, with the additional interstitial beginning that features a quick bombardment of past AT characters and moments. Lack of lyrical accompaniment aside, BMO‘s intro does follow the standard that most AT opening titles follow – it’s a sweeping journey, filled with familiar sounds, and an eventual climax to the central focus. This beautifully crafted CGI intro was animated by Encyclopedia Pictura, a film and animation studio that has worked on some really gnarly stuff, including music videos and bizarre, but beautiful, short films. Their attention to bright, vivid colors and smooth designs make me truly crave a fully guest animated 11 minutes from them, but I suppose we’re past that point… for now. The ending credits also feature a cameo of AstroBMO, which is a real life BMO that was sent into space!

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I was initially a bit cautious about BMO having his own 44 minute special. With some clear exceptions, BMO is very much a comic relief character. She certainly has her depth and isn’t only good for jokes, but BMO isn’t necessarily an “epic” character by any means. Not to mention that Adventure Time has really only dabbled with the 44 minute formula once before with Come Along With Me and… yeah, that was a bit messy. I will say that the two aspects of the special I was most concerned about were actually some of the strongest elements. BMO, per usual, is his usual lovable self. Even if his dialogue isn’t laugh-worthy, it is undeniably charming. BMO’s bizarre dialogue and tendency to not understand structural sentences really never tires itself out, which could be chalked up to solid writing, but it’s also just Niki Yang being the absolute best at what she does. I don’t think I praise her enough on this blog, but Yang’s dedication to really embodying the character and knowing just how to hit all of the right notes for a successful delivery always pay off so well. I think voice actors very much embody their character and cannot be replaced, but there are surely occasional issues with delivery that can sink certain impactful moments for individual characters. I feel like Yang almost never skips a beat – almost because BMO’s inflections are, by nature, slightly monotonous, but I mean that in the most loving way. Even when just speaking in her natural voice, Yang recognizes how to add an extra bit of gusto every single time she gets in that recording booth.

BMO’s silly opening monologue is lots of fun, and it’s a great way to showcase all of the visual elements that this special has to offer. BMO alone gets a pass for being absolutely gorgeous – Adventure Time has never looked so good! The lush colors and richer backgrounds (though somewhat of a departure from the original series) felt like breath of fresh air. I mean, don’t get me wrong, Adventure Time has never looked bad (okay yes Seventeen exists. I know, guys) but the increased budget that Max has allowed for is certainly noteworthy and quite frankly exciting. Imagine what a Finn and Jake adventure is gonna look like on a high budget! Impressive colors and animation aren’t the only new element in the visuals department that BMO brings to the table – or in this case, an old element – the return of the eye whites! Eye whites were retired from the series around season two because Pen felt that it took viewers out of the universe and made characters feel less “human.” BMO is drawn with them as he transcends into The Drift, and while I’m not the hugest fan of them myself, it is kind of nice to see them back in this fashion. It’s a visual element that does add to Distant Lands‘ clear interest in expanding on the design of the original series. ALSO, it’s around this point that we meet Olive, one of the cooler characters that BMO dishes out. In typical AT fashion, Olive’s simple design is her biggest strength, being both very charming and intriguing from a minimalist perspective. Olive also provides for some gnarly shapeshifting moments, easily filling in Jake’s shoes while he’s absent.

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After we get this establishing piece with BMO and Olive, we’re treated to another establishing piece within the Drift, where we meet the other featured characters and settings of this special, which are some of the weaker bits, in my eyes. Elaborating on what I said about the visuals above, the backgrounds within the Drift are gorgeous. They certainly are a bit of departure from what we’re used to seeing from the original series – Ghostshrimp’s backgrounds were filled to the brim with every possible apocalyptic Easter egg and neat hunk of junk that he could imagine, while the background artists clearly focused on more interesting textures and attention to color for BMO, and that works just as well. I was surprised to see just how thick some of the outlines were within several backdrops – really makes the whole thing feel like a comic in motion. Which… I suppose is exactly what animation is. Hmph.

It’s here that we’re introduced to Y-4 (later known as Y-5) who is… okay! I actually think her design is very cute and she’s competently portrayed by Glory Curda, but her character isn’t really super compelling in any way. That’s not to say that she’s bad! I didn’t actively dislike any aspect of her personality or arc, but it never really managed to grab me in one way or another. Her relationships with other characters end up putting her in pretty predictable spots, namely that her obedience to her parents would end up causing a tiff in her newly found friendship with BMO, and that her relationship with her parents would ultimately come to a resolve when they recognized the error of their ways. It’s all stories that we’ve seen in other movies and shows before, and while none of it is done badly, it’s not the type of story that I feel is captivating for me personally. I do have to give Adventure Time credit where its due because, while the parents that don’t trust their child is a trope that’s been tackled before, it’s a bit new to Adventure Time. Parental figures within the original series are usually just straightforward really shitty or astute moral guardians. Here, these parents act shitty, but it’s both resolved and tackled in somewhat interesting way regarding their unbridled faith towards governmental power.

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The aliens we see throughout this special, namely the Shells and the Elves, are decently fun. They have the same goofy disagreements that would be commonplace in Ooo, yet are unique in their foreign designs. I do think AT‘s character team is really smart with understanding what works for different settings; I don’t know what it is about the Elves and Shells, but they just feel like beings that wouldn’t really be fitting for Ooo, even if it is an open world for all kinds of weird inhabitants. These aliens feel akin to On the Lam, in the way that they aren’t a complete departure from AT‘s style, but feel off enough that they wouldn’t necessarily be roaming the Earth either. It’s also fun to see how, despite the fact that they’re portrayed as the antagonists, BMO’s kind of the asshole that gets in THEIR way, and the episode has a lot of fun with that. BMO is most fun when he’s only interested in satisfying his own needs and gives zero fucks about anything else. That’s not to say she isn’t still sweet and lovable, but anything that doesn’t directly inconvenience her isn’t really an issue. This also leads to one of the funniest moments in the episode, in which BMO is lauded for single-handedly saving everyone in The Drift… with the exception of the Elves’ leader. Let us also not forget the BMO is the one who caused this breach in the first place!

Y-5 and BMO’s relationship is pretty similar to the E.T. type kinship that has become commonplace in cinema and television, but it is, at the very least, delightful. They have some pretty humorous back-and-forths, with a highlight being BMO’s sass anytime Y-5 tries to question or contradict him. As they begin to explore The Drift further, we’re treated to a decent amount of world-building. I don’t think The Drift is especially mindblowing or distinctive from any other fictional space station, so it’s the AT charm that really helps set it apart from any other generic location. I love the parrot merchant shouting, “buy my eggs! Buy my eggs! Or I swear to Glob, I’ll eat them myself,” and the squidlike alien that wants to eat his space lards. Again, it’s cute how everyone treats BMO as this really noble and heroic icon when he clearly is just speaking from a child’s perspective. He likes the cute space lard, so he’s going to protect the cute space lard. That’s really all there is to do it. Long live BMO and her love for the name Ricky.

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Two characters I actually had completely forgotten about before rewatching are Sweetie and Darling, the heist bugs! I feel guilty even saying that because, while their designs are pretty unremarkable, they are plenty of fun. BMO’s second big task in the Drift is a rescue mission after a communications hub floods. This is one of my favorite bits of the special, namely because of how fluid the animation is throughout the entire sequence. There’s a ridiculous amount of motion during the scenes that feature Y-5 swimming, with so many little fun details that are easy to miss, such as BMO riding her head like a cowboy as she tries to communicate with her parents. It’s a scene that, again, would likely be an afterthought in terms of visual flair when Adventure Time was on a television budget, but now we’re on HBO, bitches! It really helps add to the general frantic nature of the sequence, and really pays off as a visual delight.

The main conflict really sets in when BMO is sent on a governmental mission by Hugo and Mr. M. Hugo is somewhat in the same realm of Y-5’s characters, though I’d say that Y-5 probably has more going for her. He’s mainly just there as plot device for villainy to take place – I’m not even entirely positive that I fully understand his story or his plan. So, he was a human who sought to survive the apocalypse of mankind by traveling out into space and he made a compromise with aliens to remove the humanity of himself and his crew. That succeeded… but also caused some sort of societal collapse? And then as they were drifting through space, Olive picked them up and warped them into the Drift, and then Hugo decided to proclaim himself as the leader? It’s an arc that, unless I’m missing something, feels like a haphazard attempt at world-building and doesn’t seem concise in its characterization or the timeline it wants to set up. Were Hugo and crew members just floating through space for hundreds of years? I dunno, I guess it doesn’t really matter in the grand scheme of things. It’s cool we get to learn more about the other options of humanity following the Great Mushroom War, and the best part of all? The entire backstory sequence is animated by David freakin’ Ferguson himself! It was really nice seeing his style back once again, especially with the manner in which it was utilized. I’m glad that, despite the overwhelmingly negative reception Water Park Prank got, Ferguson still got the chance to come back and share his unique artwork with a mainstream audience. You da man, Ferguson!

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Mr. M, on the other hand, is a really interesting side villain, mainly because of the fact that he quite obviously is none other than Martin Mertens! Well, maybe not entirely obvious, but enough information is presented to draw up a conclusion. I really like the fact that, despite the fact that Mr. M is very clearly supposed to be Martin, the episode never outright has him reveal himself. There’s the certain bit of anticipation throughout the special that he will be exposed, but you never truly get that full satisfaction, which in turn makes the payoff even more satisfying. It personally reminded me of the visual gag of Dr. Princess dressing up as Science Whyzard, only with much more purpose and attention this time around. There’s several different indicators that Mr. M is Martin Mertens, including quotes that he’s used before previously, the fact that his feet are very clearly human, and the namesake alone. There are some additions that I don’t really care for, like the fact that Mr. M jokes with Y-5’s parents about being called out for their deadbeat nature. It’s throwaway line that’s only used to further identify Martin, but since he didn’t have a tumultuous relationship with his son at this point in the timeline, it just doesn’t really make sense. Of course, I’ll discuss more about the fact that this special is a prequel later on, but might I just add that I’m glad it is, because if Martin’s cosmic destiny just meant he was a grifter in space elsewhere, that would be really fucking lame.

The eventual tiff between Y-5 and BMO is played out in a way that mirrors this type of trope in most buddy-buddy stories, so it doesn’t feel particularly enticing when you can kind of seeing it coming from their first interaction together. Thankfully, the drama isn’t played up too much, and BMO has lots of funny lines to make up for it, including “I have no feelings,” followed almost immediately by “you make my feelings happy!” It does help provide for a solo BMO journey into the Jungle Pod, which ends up making for the best parts of the episode. I standby the idea that all of BMO’s strongest moments are just when he’s alone and chatting to himself. Or, in this case Football, who increasingly becomes a coping mechanism to help BMO deal with the thoughts and fears inside of her head. This mechanism of placing her own fear onto her imaginary friend only gets BMO so far, as she finds herself in certain danger pretty quickly. The winged crabs were also a nice touch for this special, which I’m pretty sure was a reference to Abstract, was it not? When Jake’s alien form sprouts wings, BMO accuses Jake of being a “crab.” Maybe I’m digging too deep, but I thought of this almost immediately. It’s a shame Crusty died as quickly as he lived. R.I.P. my man.

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Things take a very dramatic turn when BMO is ripped apart after taking the Jungle Pod’s crystal, where we are treated to what feels like a classic AT bad trip. In a similar fashion to BMO Noire, Niki Yang delivers each line as she normally would for BMO, yet the framework of the scene helps it to come across in a much more unnerving fashion. Because of BMO’s role as a child, any mention of death or substantially dark topics come across in this really uncomfortable fashion, and I mean that in the best way. Like previous BMO entries such as BMO Noire, BMO Lost, and The More You Moe, The Moe You KnowBMO understands how to balance the humor of the character, as well as the very dark reality that he’s only a mere child in a very threatening world. BMO’s colorful subconscious returns during his “death” and reminds him of the inevitable: that he is just a lil kid in a big world that’s often times difficult to navigate. Again, I think it’s kind of a familiar path for this type of story to take – the hero discovers he/she is in over their head and temporarily admits defeat. But since it’s portrayed in such a dark, visually interesting matter that only AT could pull off so well, I really don’t mind it at all.

The climax of the episode, which involves Y-5 rebelling against her parents in order to save BMO. It’s where we meet CGO, who had appeared earlier in the episode for a brief moment, and heard singing the Frasier theme song. I do like how the major connections to the old world are mainly drawn through theme songs of classic sitcoms. CGO is a fun little bot herself, kind of reminding me of a toned down Carroll. Her introduction also provides for a genuinely emotional moment in the episode in which Y-5 breaks down into tears after learning the truth about Hugo. It’s a small, quiet moment, but it’s quite impactful. Y-5 is essentially learning that everything she has worked hard for to achieve, whether for herself or for her parents, has virtually been for nothing, and that the only one who could have saved her might be dead. AT‘s sadness is usually confined to these quiet, ambiguous moments, but Y-5’s sadness takes the Steven U route of being heavily tearful, which hits pretty hard. Of course, BMO ain’t dead though, you dumb babies!! He is revived in the midst of Y-5’s breakdown, and the two travel to save The Drift together.

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Hugo is outed, and though I don’t think his plan is entirely fleshed out, his argument against the citizens is pretty interesting. It’s not really a good argument; Hugo’s essentially just saying that the citizens of The Drift are just as selfish as him because they didn’t really care about what happened to it as long as they were able to leave. It does tie into the fact that civilization and humanity in of itself is predominantly selfish, and Hugo believes he’s truly just one of those citizens that happened to have made it out on top. The climax comes together in a pretty satisfying way, as the many minor characters that we’ve met throughout this special team up to stop Hugo from destroying The Drift. Y-5 also makes amends with her parents, which does feel earned in the sense that her parents feel like decently rational people by the end of it, despite their shitty ways. And best of all, Olive gets what she always wanted – and presumably Hugo as well – a friend!

The ending of BMO closes out with the biggest surprise and possibly the biggest delight of all: it was a prequel! For the first time ever in AT‘s history, we get to see a toddler version of Finn and a teenage version of Jake! It’s a really sweet twist that makes any qualms that I would have with the story, such as Martin being a space grifter, essentially moot. Though I’m not necessarily free of qualms with this twist. A lot of people have brought up that BMO’s characterization is way different in BMO than it was earlier in the series. I would somewhat agree with this, though not necessarily entirely. I don’t think BMO was ever really that uniquely different early on in the series, besides being a bit more robotic and snarky. He still had a sense of childlike wonder, it just wasn’t fully realized yet. Even then, he’s frequently referred to as a “sassy robot” in BMO, so the snarky aspects of his character really aren’t all missing entirely. I will say that one issue I do have with the continuity is that I think it kinda stinks that BMO was going on these massive adventures before he even met Finn and Jake. The early days of BMO’s journeys involved him mainly playing with himself (hardy har har) and making his own fun/drama. Hell, the events of The More You Moe, The Moe You Know are acknowledged as his “greatest adventure ever,” yet he was traveling through time and space since the beginning? A little hard to believe.

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Overall though, I quite enjoyed BMO, even more so on my second watch! It isn’t perfect – the story and characters feel a bit cookie cutter at times and there’s never really a point, aside from the ending, where you feel like you don’t know where the general structure is going, which isn’t usually that commonplace with Adventure Time. But it’s a thoroughly fun and endearing special that succeeded way beyond my expectations. I really didn’t think a silly BMO entry would be able to hold a 45 minute period, but it does so tremendously well, and BMO is actually the best part of it! Shouldn’t have doubted the lil guy. This definitely was a great start to reignite my interest and love for the series, and though it probably could have been stronger on certain levels, it was a fun, beautiful, and sweet journey that has me pumped for the future of Distant Lands.

Favorite line: “He died as he lived: sucking big time.”

Adventure Time, Animation, Lifestyles

“Diamonds and Lemons” Review

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Original Airdate: July 20, 2018

Written & Storyboarded by: Hanna K. Nyström & Anna Syvertsson

Diamonds and Lemons is a very… different Adventure Time special, in more ways than one. While Adventure Time is no stranger to having shorts and specials outside of its production schedule (The WandGraybles Allsorts, and Frog Seasons) it has never had a fully realized 11 minute episode not assigned to any one season. It’s also the last Adventure Time episode ever produced, originally intended to be aired after the series finale. I’m kinda glad that didn’t happen, because I feel as though my sense of finality with the show, along with many other’s, would be harmed in the process. I feel as though it’s the primary reason Cartoon Network held off on Come Along With Me for so long – to get this considerably less conclusive episode out first.

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I’d also argue that this is Adventure Time‘s first, and only, real crossover episode. The world of Adventure Time has always felt very self-contained and devoid of the possibility of crossing realms with other pre-existing properties. Pendleton Ward himself stated that he had no intention of ever doing any crossovers, and the show remained that way for quite some time.¹ It is quite interesting that a world as limitless as Adventure Time would have such a restriction, but it does make sense from several viewpoints. While crossovers are fun, they can also be gimmicky. While they explore more possibilities within the property’s universe, they also can defy the laws of its world that make it so unique to begin with. For these reasons, I was pretty opposed to the idea of Adventure Time combining its style with other properties, and wasn’t especially happy when I heard about the concept of Diamonds and Lemons. Though not the traditional idea of a crossover episode, Adventure Time taking on the world of Minecraft felt like a pretty clear cash grab that didn’t initially seem to stem from a loving motivation by the production team. But, as more came out about it, I started to become pretty fascinated by Diamonds and Lemons. Not only did its general design fascinate me (I was really expecting Diamonds and Lemons to be a blatant exploration of the Adventure Time Minecraft map) but the passion and attention-to-detail really began to seem apparent. Adam Muto even sweetly stated that the episode was more of a selfish opportunity for him to work with the AT team one last time, which makes me appreciate it so much more. So, I’ve gone on long enough about the backstory of Diamonds and Lemons – what do I actually think about the episode? Well, it’s good! … I think.

The most difficult part about enjoying Diamonds and Lemons to the fullest is that I’ve never played Minecraft a day in my life, and I sort of feel as if the episode is a bit exclusive when dealing with inside jokes and elements from the game. I have no idea what “griefing” is or even the basis of Enderman; I feel as though the episode doesn’t really over-complicate these features, but it is probably more appreciated by people who are actually into Minecraft itself. I wouldn’t expect a Minecraft episode of anything to be entirely suitable for a general audience – even South Park‘s spoof from five years earlier, Informative Murder Porn, had me feeling slightly left out of the action. Some Minecraft elements do work, purely in the realm of absurdity. I’m assuming that pig-riding is a prominent element of Minecraft, and even without that prior knowledge, it is funny to see Mr. Pig being so submissive to the request.

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Speaking of Mr. Pig – he’s in this! I know that’s not an inherently shocking statement, but the sheer amount of tertiary characters that received special Minecraft style models is really impressive. So many of these characters aren’t even necessary for the story, yet it shows the surprising amount of effort and care that went into this bizarre crossover. Hell, the Life Giving Magus is in it! A character that practically nobody cares about, but one that they still worked in regardless. It’s really nice.

“Nice” and “effort” are words that sum up a good majority about Diamonds and Lemons. What makes this episode seem like less of a cash grab is the amount of care that went into its production. Diamonds and Lemons actually has a really nice atmosphere; many sequences within its run-time are focused on characters just going about their lives silently as beautiful skies change around them. Even though I mentioned that many of the characters included aren’t particularly necessary for the story, almost everyone has an individual arc that is concluded. Marcy and PB build a windmill, Lemongrab ends up actually creating something (even if it isn’t a lemon), Tree Trunks finally gets her apples, Ice King successfully “griefs” Finn, etc. A lot of these individual character moments are really fun and likable – I even think Marcy is a lot more lively here than she’s been in quite a while.

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In typical Adventure Time fashion, an episode as disposable as this one does present a story with a decent amount under the surface to chew on. The episode tackles the concept of money quite nicely, and the pressures that come with actually possessing it. There is, of course, the social pressure of wanting to have nice things like those around you as a sense of validation for your own being, but there’s also the conflict of having disposable income with no idea what to use it for. I think it’s kind of a common idea that people feel that they NEED to spend their money on nice things for it to actually have value. But shiny and valuable objects don’t actually fulfill any kind of human need, which leaves us with a “fleeting sensation of beauty and its false sense of purpose.” Hell, I believe this, and I still fall into the habit of collecting junk for the false sense of value. Just look at all of the nice looking Adventure Time crap that I’ve accumulated over the years! Jake’s careless disposal of diamonds seems illogical at first, but it quickly becomes clear that Finn’s purchases are essentially just a more glamorous version of wasting money. As Finn states:

“Beauty is in the hard work itself and the – oftentimes false – sense of purpose we feel when doing it. It’s a fleeting sensation that drives us to repeat our actions in order to capture it again.”

Essentially, the things we can do with money don’t really matter (given that we’re able to provide for ourselves and fulfill basic human needs), but the work we engage that actually does give us a sense of purpose, even if it isn’t matching our full potential. Again, I have no idea if this analysis actually applies itself to the nature of diamonds in the Minecraft universe, but it helps me to have a bit more fun with Diamonds and Lemons regardless.

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I never thought I’d say it, but Adventure Time‘s Minecraft episode is surprisingly enjoyable. It boasts charming character designs, lovely backgrounds and colors, fun character moments, and a nice central theme to tie it together. I don’t really think Diamonds and Lemons is great, by any means. While it makes for a pleasant and fun viewing, it isn’t exactly strong story-wise, and it’s hard to fully invest yourself unless you’re a fan of both franchises. But, for what it is, I’m amazed that it actually manages to be as decent as it is. For an idea that really came across as an apparent cash grab, it really shows that this was a project built on community, giving the AT crew one last hurrah before closing up shop.

Diamonds and Lemons also features a pretty awesome pixelated intro, animated by artists Paul Robertson and Ivan Dixon. You can check it out on their YouTube channel here!

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¹ Pendleton Ward stated at some point during AT‘s SDCC panel in 2013 that he wasn’t interested in the possibility of crossovers. Though, this was specifically in response to a fan’s question about a My Little PonyAdventure Time crossover.

Favorite line: Does this guy even have toes? Are those his toes? I don’t think I’ve ever even seen a toe, come to think of it.”